Corrupted life. Destroyed ecosystems. This is the life that the Praedite have been forced to live. They live in the wastelands of Thios-Dohman, the hidden subterranean planet beneath Terranova. Originally a race of sprites with a strong connection to nature, they made the mistake of trusting the Novalache. After being forced out of their land and stripped of life-enforcing Majik, they slowly became more corrupted and twisted.

Appearance: You are constantly exhaling smoke and pollution. Your breath is black. You Have very pale skin due to your subterranean homeland and your eyes are black from iris to pupil. You also have grey/black smoke that endlessly exhumes from your body in a haze.

Society: Originally being a commutative society in the 1st new era, that continues into your shattered society. You have a strong connection to protect your society and your people. You have naturally xenophobic tendencies for obvious reasons, rarely trusting someone that isn’t a Praedite.

Religion: Religious orders aren’t uncommon in the Praedite society. Many feel a connection to Ozbia, The Just. The teachings are that of justice, equality and most of all, an Eye for an Eye and a Tooth for a Tooth. With the deep hatred for the Novalache for shoving them out of their homeland, they feel the need to destroy them as they did the Pradites and become the “True Reclaimers of Ozbia”.

Praedite Traits:

Ability Score Increase: As a Praedite your are unpredictable and like that of smoke but you adapt quickly to your surroundings. You gain a +2 to your DEX Score and +1 to another stat of your choosing.

Size: You are a medium creature

Speed: Your land speed is 30 ft.

Superior Darkvision: Being accustom to a dark and subterranean environment you have adapted to the the darkness. You gain Darkvision out to 120 ft.

Sunlight Sensitivity: You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight. This effect can be nullified if you have correct eye coverage.

Corrupted Majik: At 1st level you know the Chilling Touch cantrip and at level 5 you gain the use of Darkness OR Misty Step once per day. Your spellcasting ability is wisdom for these spells.

Scavenger: You may take one minute to scavenge for materials to create an improvised weapon. The kind of weapon created must be a simple weapon.

Weapon Proficiency: You gain proficiency with the Spiked Chain and improvised weapons.


Terranova dylan_t_mcnamara